Changeling

Changeling

 * Ability Score Increase Your Charisma score increases by 2, and either your Dexterity or your Intelligence increases by 1 (your choice).
 * Size In their natural forms, changelings average between 5 to 6 feet in height, with a slender build. Your size is Medium.
 * Speed Your base walking speed is 30 feet.
 * Change Appearance As an action, you can transform your appearance or revert to your natural form. You can’t duplicate the appearance of a creature you’ve never seen, and you revert to your natural form if you die.
 * You decide what you look like, including your height, weight, facial features, the sound of your voice, coloration, hair length, sex, and any other distinguishing characteristics. You can make yourself appear as a member of another race, though none of your game statistics change. You also can’t appear as a creature of a different size than you, and your basic shape stays the same; if you’re bipedal, you can’t use this trait to become quadrupedal, for instance. Your clothing and other equipment don’t change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.
 * Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.
 * Changeling Instincts You gain proficiency with two of the following skills of your choice: Deception, Intimidation, Insight, and Persuasion.
 * Unsettling Visage When a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses.
 * Using this trait reveals your shapeshifting nature to any creature within 30 feet that can see you. Once you use this trait, you can’t use it again until you finish a short or long rest.
 * Divergent Persona You gain proficiency with one tool of your choice. Define a unique identity associated with that proficiency; establish the name, race, gender, age, and other details. While you are in the form of this persona, the related proficiency bonus is doubled for any ability check you make that uses that proficiency.
 * Languages You can speak, read, and write Common and two other languages of your choice.

Lore
The people of a hundred faces formed a huge kingdom many years ago and a almost forgotten continent of Vastum, they thrived and were free. Flumen is their capital and largest city, with Palus, Nix, and Gramina being others. They have two stronghold cities named Mons, and Collis.

Within their kingdom dwell the Firbolg, but they leave each other along and respect others lands. However the Changeling regions are void of many resources, so it is here that they seek other lands and places. The Coasts of Lakus, among the Tabaxi, Kenku, and Shifters. But the Changelings are not trusted and their reception has not gone as well as they hoped.

Changelings worship the Traveler, an exarch that was once under Avandra.